Revelators Captain, Collection So Far

Oh yes, my marine Captain is finally finished! With that, I’ve finished what roughly equates to a Start Collecting! box plus some extras, giving me a game legal army (at least what was legal back in 4th..). I’m not planning on playing any time soon, of course, but that’s neither here or there..

This model was converted way back in November last year, and as those who were in the hobby in the 3rd ed. era might recognize, he’s based on the old metal Captain model that came in the Command Squad box. I planned the kitbash/conversion for a long time, but basically I noticed that you could get the plastic Captain to look pretty close to the old metal one just by finding an appropriate head. I think the one I used is from some Primaris kit. I also did a small alteration to the armor: I added the collar and the studs in it to get a closer resemblance to the original. There are some differences, of course, like the backpack which I like more than the basic design.

As this was a special model, I wanted to do something different with the painting. I’d seen Ben Komets’ tutorial on a 2 hour “tabletop” Ultramarine, and inspired by it I thought I’d try to do some panel modulation on the armor. Nothing like proper NMM, but maybe something shinier than the regular grunts. I also wanted to do something with the cloak, and decided to try freehanding the chapter badge in there. Needless to say, painting this guy took quite a bit more than 2 hours to finish, but I’m pretty pleased with myself anyway. Painting the armor was actually quite fun, and while I suspect it took longer than my previous marines, it didn’t feel like it. One cool thing is that I didn’t use any washes on the gray armor!

I got the freehand on the cloak done without too much issues. I did have to repaint the small triangular rays, as I initially their position was off, but that was pretty much it. White design on black had me worried in the beginning, but starting with Celestra Grey and working up from there seemed to work well. The face was fun to paint once again, and I tried some new things there as well. I tried doing the “eye liner” to define the eyes better, and used dark brown and off-white instead of black and white. I think the result is nice, although in the close-up the eyes look maybe a bit too wide. Good enough, I say!

Above you can see the Captain with his Veteran Sergeant (write-up pending), another plastic tribute to the 3rd ed. Command Squad box. And as I mentioned in a comment on a previous post, I took a photo of my fledgling Space Marine army. They’re starting to look respectable! In addition to the Captain, there’s a Tactical Squad, an Ironclad, a Devastator Squad, the Veteran Sergeant mentioned above and the Sergeant from Battle for Macragge starter set (again, write-up pending).

And last but not least, another square claimed in the bingo card! The Captain was a new version of one of my old character models (see the old version in the post about my Ultramarine army). With his power armor he also counts for Azazel’s Mechanismo May challenge.

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From the Archives: Sepulchral Guard

I’m still working on my next model, so it’s back to Shadespire. Here’s one of my favorite Underworlds warbands: Sepulchral Guard

As most will probably agree, these are gorgeous models! Maybe some of the best that GW has ever produced. Really dynamic and intricate, they really make me want an army of skellingtons. The regular AoS/old WHFB models are not quite at the same level though, so that’s good for the waller. But anyway, I liked these models so much that I bought and painted them right after Steelheart’s Champions, even though Garrek’s Reavers would’ve completed the core set.

Painting these guys was fun, I got to practice some new techniques and learned a couple of lessons as well. For the bone and the rusty metal I followed a splendid tutorial by RobPaintsModels. The bone uses a different palette from GW’s standard bone, and I really like it, but for some reason I have never gone back to it. I didn’t have sponge when doing the rust, so I stippled with a brush instead. Sadly I kind of messed it up by painting a coat of Agrax Earthshade on top (because everything needs a wash, right?), which got rid of the different shades of rust..

My wash-woes weren’t over with that though! I painted the blue cloth, gave it some nice highlights so that it looked pretty good to me. Then I thought that I’d wash it with Drakenhof Nightshade to enhance the folds. It absolutely destroyed Warden’s big cloak. I should’ve thinned down the wash as Nightshade seems to be a lot stronger than most other washes. But the biggest mistake was that I think I fiddled with the wash too long, so that it started to dry and I started lifting paint. The result was a terrible mess, which I should’ve painted again from scratch. Well, I didn’t do that, just layered the midtone and highlighted again. It wasn’t as good as before the wash, but I’ve kept telling myself that it looks worn and tattered, which goes with the “risen-from-the-grave” look.. I also washed the rest of the guys, which worked a bit better as they do not have large flat areas, but I think I didn’t shake the wash enough as some of them dried glossy. Some of these days I should give them a coat of matt varnish..

I also got a small taste of freehanding by painting a few millimeters of straight lines onto the shields. I chose the blue color for this warband so that I could have a “Finnish” theme for the shields with blue and white. I’m really happy with the different patterns on the shields, but once again I messed up a bit with the additional “scratches” I painted on. Shouldn’t have used metallic paints, and should’ve been a lot thinner. I wasn’t too keen on repainting things though (a habit which I fortunately seem to have recently lost), so I called it good enough.

All in all though, I still like the paintjob, despite the many “mistakes”. Teclis Blue is one of my favorite colors from GW and the bone and the rust were so easy and fast to paint. And not only are they a good-looking bunch, I’ve enjoyed playing with them as well!

Revelators Ironclad Dreadnought

It has been a bit too long since my last update, but I’ve finally got something new to show! I’ve finished an Ironclad Dreadnought for my Revelators. This is my main entry for Azazel’s Armoured April challenge.

I’ve loved the Space Marine Dreadnought ever since I first saw it when getting into the hobby back in 3rd edition of WH40k. While it doesn’t look very functional with those stubby legs, there is something special about the boxy hull and the small vision slit. In the 3rd edition days there was only the standard Dread, I think the Ironclad and the Venerable variants came slightly after my miniature hobby went on a long break. And of course, there’s now countless other Dreads as well, like the Primaris Redemptor and all those weird ones from Forgeworld. I’m not too hot on them myself, but luckily the old Castaferrums are still available. I’ve still got an unbuilt Venerable kit and I’m looking to get the classic Dread into my collection as well!

This guy took quite a bit longer to paint than I though it would, it’s a fairly simple model after all. But I did lose two weekends to travelling, and a couple of days to a flu (insert a Nurgle joke here). And layering the armor took ages! Well, it’s ready now and that’s all that matters. Overall this was a fun project. I tried a couple of new things and learned some important lessons.

This was my first vehicle in my current Space Marine collection, and I thought I’d have to do some battle damage so it wouldn’t look too boring. I’d have to keep it from going too extreme though, as my marines have no weathering. I think I overdid it a bit, again, but I’m happy with most of it. Another new trick I tried was masking: I did the soot on the flamers/exhaust pipes after finishing the (clean) armor, and not wanting to mess up that I tried some Faskolor tape that I have left over from my RC hobby. Worked out nicely!

What did I learn? One important thing: MicroSol softens acrylic paint too! So don’t be lazy like me, and apply gloss varnish before laying down the decals and chemicals! Another thing that I’ll be paying attention to in the future is how to handle sub-assemblies, as now I got some minor metal flakes on the arms by holding them with my fingers. Not super apparent, but annoying.

Modelling-wise, this Ironclad is pretty much as barebones as it gets. The only accessory I put on him was the smoke launcher. I did consider purity seals and other decorations, but I kind of wanted to keep him looking very utilitarian, a brawler without any bells or whistles. The one minor conversion I did was cutting out his “toes” and putting the feet on backwards. If I would’ve thought about it a little sooner, magnetizing some bits could’ve been nice, but I’ll just leave that for some other project. And in hindsight, I probably should have improved the base a bit with some fine sand and such. Well, at least I’ve got an example of the OG (at least to me) pre-molded scenic base in my collection!

I wasn’t too happy with the faceplates in this kit, but as I don’t have any better ones currently, I just attached one with a tiny blob of super glue so that it can be switched later. I think I’ve warmed up to it now though, so it’ll probably stay. In my quest to name all my Revelators units after cool video games, I dubbed the Dread ‘Ruiner’, though part of the name/callsign is sadly obscured by the purity seal.

Above you can see him duking it out with my other Dread, done for last Orktober. Is the washing machine a tiny bit shorter than the trash can? More on the Ork Dreadnought later. And, as with most of my models lately, I was able to claim a square in the hobby bingo: “paint a vehicle”.

Shadespire Collection So Far

One part of Azazel’s April challenge focuses on armies, and showcasing them “like 16 year-old girls post selfies”. My current collection doesn’t really have any proper armies, but I do have a collection of Shadespire warbands and terrain. They’ll do!

Just the one group photo this time. I have previously shown two of the warbands on this blog, my first proper post was to showcase the Skaven, and just last post was about the Stormcast Eternals. In the future I will be posting showcases for the remaining warbands – the Deathrattle, Khorne and Orruk teams – as well as the scenery pieces.

As you can see from the photo above, I’ve tried to come up or find a different color scheme for each of the groups, and if possible, go with something other than the box art. With that, I am just a couple colors short of a color wheel! If I can come up with a yellow and a green scheme, I’ll be set. Green should be easy, but yellow might be more tricky. Maybe I’ll count gold, and paint one of the Stormcast bands in the default Hammers of Sigmar scheme..

I’d like to eventually get all of the Shadespire warbands, and Nightvault as well, but I’ll have to see if I can keep up with GW’s release schedule. I’ve obviously fallen behind pretty badly (9 Underworlds teams to go, and soon two more), but as long as I can get the Nightvault box before it’s discontinued to make room for season 3, I should be good.

From the Archives: Steelheart’s Champions

Nothing new finished for this week’s post, so back into the archives we go! This time I’m presenting the Steelheart’s Champions from Shadespire.

I’ve only got one good picture of the group, as I hadn’t figured out my photo setup when I originally finished these models. Later when I took the above photo, for some reason I didn’t bother taking a shot of their backs. Not a big deal though, as apart from the leader they are not really that interesting from behind. I showed Severin in a previous post, but here’s the rear view again for convenience.

While I started the Revelators Tactical Squad before these guys, they were actually the first group of minis that I finished after the very experimental Chaos Cultists. Of course, there was plenty of new techniques to try out with these guys as well, such as painting faces, a big cape and using washes and glazes for tinting steel. The sword and the cape were not too successful, but I labeled them good enough. Overall, I’m still very happy with the models. As I’ve mentioned before, the color scheme is called “Silverlions”, and was nicked from Thilo Engels, aka Banzai1000.

Getting these models was actually pretty much a happy accident. When I got back to the hobby I though it would be just 40k, as that’s what I had been doing back in my teenage years and WHFB had never been too interesting to me. But when Shadespire came out I was really awed by the models and was also intriqued by the game. Shortly after the release I happened to see someone selling an unused copy for half-price, and that was too good of a deal to pass up. I thought that I’d get it just to paint the models, but it turned out that the game is brilliant as well, which was a nice bonus!

Capitol Special Forces Trooper

“Capitol, fuck yeah!” -Team Capitol theme song

I wanted to do a quick project after the Devastator Squad, and thought that my one Warzone figure would be perfect for this. It’s either a Capitol Special Forces Trooper with M516D Shotgun (according to the Warzone rulebook), or a Light Infantry Captain #2 (Prince August).

Painting him was pretty fun, and as this was a single miniature, I could try out some techniques that I wouldn’t have tried with a whole squad. I painted a camo pattern on the clothes, chipping on the armor and a freehand shoulder pad design. I’m very happy with the chipping and the armor panels, but the camo pattern didn’t work out as nicely as I had envisioned. Part of the reason I think is the fact that the sculpt was completely flat (and weirdly blocky), so that washes didn’t really help. I also got to paint an industrial base, like on my upcoming Skaven. I’ll probably make some alterations for those, but this was good practice.

I thought about the paint scheme for a good while (the figure had been primed since last October!). I originally thought I’d go for an urban camo, but when I found PDF-copies of some Warzone rulebooks, I spotted the illustration below. The American flag design really caught my eye, and I decided to go for it. The camo pattern might not be the best fit for the base, but it’s not an impossible match. The trooper could be in some industrial complex in the middle of a jungle.

Image from Warzone – Dark Eden. © Target Games AB 1997.

So where did I get the figure? I think my little brother got it in a trade from his friend circa 2000, and it eventually ended up to me. The original model and what little paint it had left on it can be seen below. It was never as cool as 40k models, but I thought it would be neat to try to rescue it. After stripping the model, I noticed it had surprisingly many details, especially on the face. Not much, but more than I originally thought. The eye on this model was a bit weird: it was a literal bead, which made dotting it pretty easy, but painting the white was awkward. Finally, there was a small nub on its back, presumably to attach a big knife/sword, but as I didn’t have the accessory I filed it off.

Again, one square off the bingo card! I’m calling this guy a pre-painted model, as I don’t think I’m going to repaint any factory pre-painted models any time soon.. Also, he counts for Azazel’s Armoured April, as he’s got some frankly ridiculous shoulder pads!

Revelators Devastator Squad

Finally! New finished models! Time for some more Space Marines from my home-brew chapter Revelators. A theme for Azazel‘s March hobby challenge was squads, and I decided that it was time to paint up my Devastators armed with heavy bolters.

These guys had been sitting in my project queue for more than a year. The basic models were built, but needed some accessories and basing. Additionally, the sarge’s arms were in a really weird pose, raised up and almost covering his face (what was I thinking..). I cut the arms off and repositioned them, and it made a huge difference! I really love the pose now!

Modelling-wise, my favorite thing about these marines are the accessories that I added. Up until now I’ve pretty much avoided adding anything but grenades and purity seals to the models, as the pouches and holsters rarely seemed to fit, and/or seemed way too large. The trick seems to be that you have to cut one of the pouches off (so that you get one large pouch or double small pouch), and then the bits fit pretty nicely.

Of course, as you’ve probably noticed if you’re familiar with SM kits, I’ve also changed the standard armor bits with this squad. I thought that the heavy mk3 armor would fit the Devastators well, but as I don’t really like the mk3 helmets or backpacks, I decided to go with mk7 bits for those. My “lore reasoning” being that the more modern equipment would provide better optics and more efficient power.

Not much to say about the painting, it was a bit of a slog, the gold shoulder pad trims especially took a little back-and-forth (Auric Armour Gold is terrible..). My Raphael brush that I had been using for general purpose painting lost its tip (or got so bad that I didn’t tolerate it anymore) while I was painting the lettering on the banner, so I pulled a fresh one for the face. Oh my word, I think I never had this good tip on the last brush! Well, I probably ruined it right the first time I used it.. But this was the first time I could paint the eyes without having to clean up the eyelids afterwards! Makes me kind of want to try and do eyes with dark outlines, like the big boys do! Just got to keep this one in good shape..

And to top the post off, I’ll get to mark another square in the bingo card! These were proper neglegted models.