Silverlions Lord-Relictor

A couple of months ago I painted the Bloodsecrator from the AoS 1.0 starter set. Now it’s time for his Stormcast counterpart – the Lord-Relictor. This guy also counts for another entry in Azazel’s Jewel of July-August!

If you’re familiar with the original model, you’ll notice that I’ve swapped his head. I hate the stock helmet with a burning passion – what were they thinking with that ridiculous nose? As Space Wolves heads have been shown to fit very well on SC bodies (not least by the OG Silverlions by Banzai1000 / Thilo Engels), I promptly copied the trick.

For the most part, he was surprisingly enjoyable to paint. Before this model I’ve basecoated the armor on the Silverlions with GW’s Ironbreaker, which is a bit rubbish and requires a lot of layers. This time I used Vallejo Metal Color Duraluminium, which is a pretty close color match but covers better (two layers, tops!). After an Agrax Earthshade wash and a drybrush of Runefang Steel (VMC is too thin for drybrushing, I imagine), the result is indistinquishable from Ironbreaker. Well, there might be some difference, but not due to the different basecoat! Comparing the Relictor to my older models, there’s a bit more Agrax showing through, which is an effect I like. More definition and a bit more weathered look. I think it’s down to me getting on the “make-up-brushes-as-drybrushes-train” a little while ago. They really are great (and cheap!), and can produce a really smooth result. With the Citadel’s small drybrush I tended to go a bit too heavy. It’s still a good brush for small details though.

Speaking of details, they were the most fun part of the model. Once again I tried adding a bit of color on to the face, and while it’s not my best work it’s one of the better ones. I think I got the black beard relatively nice as well. For the hourglass I took some pointers from an ‘Eavy Metal tutorial in an old White Dwarf (#362). Went a bit overboard with the reflections, but I guess it’s fine for a first attempt. Also, I’m not sure if the blue-gray color is the best choice here, as it’s not repeated in other areas of the model. It certainly stands out, but maybe too much. Finally, after finishing the gold in my usual way, I thought I’d try enhancing the contrast a bit with some Guilliman Flesh. I think this worked out great, although it might’ve been beneficial to re-highlight some edges with VMC White Aluminium / Runefang Steel.

The only part that was a bit tedious to paint was his cape. Those SC parchments are pretty annoying to paint, at least the way I do it.. And as if that wouldn’t have been enough, I also had an Agrax mishap which left the whole cape glossy after the wash. Thankfully after some coats of matte varnish and Lahmian Medium I was able to fix it. Hopefully now that I’ve painted the Relictor, who surely has the most flappy bits, the rest of my SC models will be easier to paint!

Revelators Bikers

This project has taken waaay longer than I would’ve thought, but the two bikers I built a month ago are now finished! There’s still one more to build and paint for a complete squad, but I think I’ll paint something else before that..

I’ve got a bit of a confession to make. I don’t find my Revelators power armored marines much fun to paint. All the main colors – gray, yellow and gold – are more or less a struggle to paint. Well, maybe “struggle” is a wrong word, tedious would be more apt. The base paints cover well, but the layer ones are terrible. I very much like the end result, but getting there is mostly dull, very time consuming work, and I feel that I could use that time better on some other model. But I’m kind of locked in with the paint recipe now, and as I’d like to see some kind of a “finished” army at some point, I’ll continue to add a unit every now and then.

And oh yeah, if you see any out of place silver spots (hopefully not) on the models, that’s because the Vallejo Metal Color bottle caps are the worst! For some reason they occasionally leak while shaking them, resulting in a spray of silver droplets all over the place! This time a couple hit my models, of course in a way that required three paints to fix each splotch. I need to remember to cover the caps with a paper towel while shaking the bottles..

It wasn’t all bad, of course! The detailing and light freehand work (check out the “navigator” screens below) were enjoyable, as was the basing and even edge highlighting the gray armor. I’m pretty happy with the chipping as well. The goal was to do a very light application to the bikes only and leave the riders clean, to echo the rest of my Revelators. All in all, again, I think the finished models look great and are a cool addition to my collection, even if there are one or two mistakes on them..

Another great thing is that these bikers also qualify for a couple of hobby challenges: firstly, they’re my submission for Azazel’s Jewel of July-August. I’ll try to paint a quick character or something before the month is over for an additional entry, but yeah, we’ll see how it goes.. Secondly, they count for the vehicle square in the hobby bingo. Heh, I’m really setting up those sweet bingo rows, aren’t I? Hopefully I can actually follow through on at least one of them!

Nurgle Lord of Plagues; PSA

Today I get to show a model which I’ve wanted in my collection for a long time: the Lord of Plagues. As he’s a bit of a bucket list model, I’m also entering him in Azazel’s Destino December challenge.

I bought the model last month after a pretty insane work week, deciding I had earned something nice ๐Ÿ™‚ The Lord was on stock in my FLGS, and as the price isn’t as extortionate as GW’s more recent character models I picked him up. I know this model is often used for all sorts of cool (INQ28) conversions, but as the basic model is so close to perfect I wanted this one to remain in stock form. I did however build him a bit more elaborate base to make him stand out a bit more.

As this model was bought purely for painting and not for an existing army, I thought it would be a good platform to try out some new things. Firstly, the model got a zenithal undercoating, which was a first for me. I can’t really tell if it has a lot of effect on the finished model, as I might have still painted with too thick paint, but it certainly helped me to position shadows and highlights more easily. It’s definitely something that I want to come back to in the future though.

Secondly, rather than trying to paint the armor smoothly, I wanted to use stippling both for easier color transitions and to give an impression of the armor being pitted and banged up, which I think work well as there is already quite a lot of sculpted damage to begin with. There’s still room for improvement in my stippling, but I’m pretty happy with the light-to-dark contrast that I achieved.

For the paint scheme I wanted to do something a bit different from the default green. I had seen Andrew King’s rather wonderful blue Nurgle army in White Dwarf, and decided to try something like that. Andrew used Thunderhawk Blue as the basecolor for his armor, but as my local shop doesn’t stock it I used Stegadon Scale Green. The color was a bit more green than I’d have liked, but glazing some Guilliman Blue on top worked out well to correct this.

To complement the colder blue tones of the armor I wanted the base to have warm red dirt on it. Happily, WHTV recently published a tutorial on the new Underworlds Goblin Riders. I used the basing recipe (with some alterations) in it and got a really nice result. Some weathering powders could probably take it to the next level, but I’ll leave experimenting with those for another time.

I’m using this model to claim a square in the hobby bingo: paint a model from an army you don’t already collect. Now, while I don’t expect him to grow into an army anytime soon, I might just get some Plague Bearers for him to broodingly watch over. Or maybe his little brother, the Lord of Blights!

And with that, my 2019 hobby year is pretty much over. I might try to sneak in a bit of building before the new year, but definitely wont be finishing anything. I still want to do a wrap-up post for the year, but in case I don’t get it up before Christmas Eve, happy holidays to everyone!

Lastly, a small service announcement. A couple of days ago Krautscientist pointed out to me that commenting had been switched off for a couple of my latest posts. This was not intentional, and I have no idea why it happened. It’s been fixed now, so if you want(ed) to comment on those recent projects please do!

Astra Rodentia Sentinel

Alright, I finished the Sentinel that I showed at the beginning of the month, and just in time to enter Azazel’s Mechanovember, too! As I’ve already spoken about building the model, this post is dedicated to the painting.

But first things first! If you read the title of the post, and have seen my previous posts, you noticed that I’ve got a new name for my Imperial Skaven: the Astra Rodentia. This was suggested by amazingturtles over on DakkaDakka, thanks to her! At first I thought it was a bit too noble sounding for this abhuman rabble, but the more I’ve been thinking about it the more sense it makes. Propaganda and all that..

And on to the painting! I’m super pleased with how this one came out! The first thing I needed to do was to decide on a paint scheme. As my rats are supposed to be a ragtag group of fighters using kit from various sources, I could basically choose anything I wanted. I didn’t want to go with the default Cadian scheme, but due to most of my models so far have green flak armor, the scheme could have some green in it. The rats are also fighting in an industrial setting, so some sort of urban camo would be appropriate. With this in mind, the classic Steel Legion vehicle scheme seemed like a perfect fit, and I’ve always liked the scheme too!

It took a bit of research to figure out what colors to use for the gray and the green. Some sources said that the gray was Fortress or Codex Grey, and the green was Rotting Green. While the latter seems accurate, the gray was surely something darker, or something’s up with the old photos of Steel Legion vehicles. But anyway, I used Dawnstone and Nurgling Green for my model, and I think it works pretty well. The camo was painted by first painting the basic shapes on the model, after which the two colors were mixed together and painted on the borders of the two colors to blend them in. The old sources suggested drybrushing for this blending, but the shape of the Sentinel didn’t really work for that so I just painted it in the normal way instead.

In addition to painting a camo scheme on a vehicle, this project was also a great opportunity to practice some new(/ish) techniques. I’m very happy with how all the lights and lenses came out, and had lots of fun doing all the freehand scribblings and weathering. Speaking of weathering, I finally got myself Typhus Corrosion and Ryza Rust (largely inspired by davekay and Azazel), and used them for the exhaust pipes and various other bits. Fun stuff! Painting the base was a bit of a challenge as I wanted to have a bit of color in there so that it’s not just all solid gray, but at the same time I didn’t want the base to steal the show (which a bright red barrel could easily do). Some yellow warning stripes, the red barrel and the wonderful little rat took care of the color, while drybrushing the whole thing with light gray for highlights / dust effects pulled the base together nicely. I also used some other white-ish colors afterwards to introduce a bit of variation, which worked wonders. Now, traditionally speaking, there’s probably not quite enough contrast between the base and the model, but we’re not letting that bother us!

Finally, I’m using this model to claim a square in the hobby bingo: paint a unit and add scenic bases. I’m perhaps cheating a bit, but a single Sentinel can be a unit so I’m counting it. It’s pretty clear now that I wont be getting a single bingo this year. Looking at the grid now, I think I could’ve claimed at least a couple more squares with the models I’ve done so far, but even with those, no bingo. That’s okay though, the card has been a fun additional motivator and I’m sure to try again next year!

Ork Boyz

Just before Orktober turns to November, I’ve managed to complete the Herculean task of.. Painting two Slugga Boyz. Well, progress is progress, and at least I get to submit a token entry for Azazel’s monthly challenge.

This month the challenge was two-fold: Orks or neglected models. These models qualify for both, as they started their lives quite a while ago. I actually built the models and started painting them around 15 years ago, but as my interest in miniatures was waning at the time they were left unfinished. This was a shame as I thought that these were some of my favorite conversions I had done (especially proud of the helmeted head with an open mouth). Well, last Orktober I set out to paint them. I stripped the old paint off, based and primed them, and started with the painting. I quickly got distracted by another project, however, and despite thinking that I’d go back and finish the Boyz pretty soon, here we are a year later ๐Ÿ˜€

I used the same main scheme that I used on the Ironskull’s Boyz. I think that greenskins look pretty good in orange, and haven’t seen too many examples by other painters. Maybe it’s because orange is a bit of a pain to paint.. If I’d ever end up building a whole army of Orks, I’d probably not go for orange, but for a couple models it’s alright. I did try to speed up my painting a bit, as if to practice painting a bigger group, but also because I was a bit strapped for time this month. All in all, these two guys didn’t take super long to complete by my standards, and were fun to paint. I still have one Boy primed, and a couple on sprue, so sooner or later I’ll return to the orange Waaagh! (working title). Probably in Orktober 2020 ๐Ÿ™‚

Oh yeah, I tried removing the background completely from the photos, to get a true white background. How do you like it?

More Imperial Skaven

Alright, so August was pretty abysmal in terms of painting, but at least I got these two ratmen finished. Still, progress is progress is progress.

I got most of the paint work done during this past weekend, when I got to spent a night on each model. In a couple of hours, I was able to get them from “basecoated & washed” to basically finished. Sometimes it’s nice to just concentrate on one (small) figure at a time: seeing the progress and getting it done quickly is so satisfying.

While painting the robes I learned that you can actually over-thin your paint when doing the toothbrush flicking technique. Because of that, there’s less spattering than on the previous Skaven models, but I think they should fit in quite nicely anyway. I also tried painting the cloth on the rat with the autogun slightly darker than on the sniper, but the effect ended up being too subtle after the washes and the drybrushing. Will have to try other colors next time.

I wanted to try and paint some sort of camo cloth on to the sniper, and as I have gone for industrial basing, urban camo seemed appropriate. I think it came out pretty nicely for a first try, though the wash and the highlights might have blended the colors together a bit too much. What do you think? I also tried to do some intricate freehand work on top of some decals, and have hopefully pulled it off without making a huge mess.

These two models are my submission for Azazel’s Awesome August. I hope that I’m within the challenge parameters – they are a bit on the small and puny side, but are definitely converted models, and a lot of effort went into the painting. Plus they’re sci-fi Skaven, that’s awesome in my book. And hey, with this submission I’ve participated in Azazel’s monthly challenges for 12 months straight! My first, pre-blog entry was for Neglected Model September ’18. A big thank you to Azazel for all the hobby motivation!

Thorns of the Briar Queen

Alright, my Nightvault collection is now officially started, as I’ve finished the first warband, Thorns of the Briar Queen!

As I was building these models I couldn’t help but admire the quality of GW’s new kits. Virtually no mold lines to speak of, and the dynamic poses of the models with only 1-3 pieces is astounding. Like all Nighthaunt, they are intricate, and sadly the ghost with the plank strapped to his arm lost a finger at some point. Well, he’s a tortured soul, so what’s one digit..

Painting the gang was mostly enjoyable, though more time consuming than anticipated. Painting the robes, the rusty metal and the black ghost bits was actually really fast, but the rest of the details (granted, there wasn’t an impossible amount of them) bogged me down a bit.

As per usual, I used schemes and recipes borrowed from hobbyists much more talented than me. The Nighthaunt scheme is from Jeff Vader, as already tried out on my Imperial Skaven. The rusty metal is from RobPaintsModels, which I also used for my Sepulchral Guard, with the crucial difference that I didn’t ruin it with an all-over wash of Agrax this time. While I love the dirty robes, I think my favorite part of these models are the roses, the red spot color brings some much needed contrast to the otherwise quite drab scheme. There’s a couple of details that I’m not too chuffed about: the white could’ve been smoother at places, and I didn’t quite know what to do with the diamonds on the Queen. They’re quite small details though, so I guess it’s OK..

I’ll also enter the Briar Queen and Varclav the Cruel (below) to Azazel’s monthly challenge, Jewel of July. They’re not big heroes, but as minor ones are eligible too, they’ll be my submission. I would’ve wanted to include Stormsire Cursebreaker as well, but that was a bit too ambitious. Well, I’ll just have to see if he’ll fit August’s challenge ๐Ÿ™‚

I think I’ll take a short break from painting now, and get back to building a couple of models. I recently got my ebay bits package, which allows me to start working on some new conversions that I’ve been looking forward to. Building might also be a little more tolerable than painting, as we’re feeling the heat wave in Finland as well..

Silverlions Retributors

It took me a lot longer than expected, but I’ve got some new models to show: the three Retributors from the AoS starter set! A side effect of taking so long with these is that they totally qualify for Azazel’s Neglected Model June challenge, so that’s nice!

I started working on these right after the Space Marine Captain, and they were supposed to be an “easy win”, quickly getting multiple models done after painting single models for a couple of months. Two-three days, tops! That turned into two-three weeks, but that’s how it goes sometimes. For some reason I wasn’t really feeling these models, and I don’t really know why.

The painting was the same as with the previous Silvelions, so nothing special there. I’ll note that I used a different, finer sand for the basing than what I usually use. I think it’s too fine for my taste, and in hindsight I should’ve added at least some coarser sand in there. Fortunately the tufts and other bits do a passable job of hiding the flatness of the big bases.

For the next project I think I’ll go for something more organic. I’ve been painting so much armor lately that I feel I need some cloth in my painting queue. The 40k Skaven would fit the bill perfectly, so I’ll probably get on to those. I might also paint something else for Azazel’s challenge, but we’ll see if I have time.

Revelators Captain, Collection So Far

Oh yes, my marine Captain is finally finished! With that, I’ve finished what roughly equates to a Start Collecting! box plus some extras, giving me a game legal army (at least what was legal back in 4th..). I’m not planning on playing any time soon, of course, but that’s neither here or there..

This model was converted way back in November last year, and as those who were in the hobby in the 3rd ed. era might recognize, he’s based on the old metal Captain model that came in the Command Squad box. I planned the kitbash/conversion for a long time, but basically I noticed that you could get the plastic Captain to look pretty close to the old metal one just by finding an appropriate head. I think the one I used is from some Primaris kit. I also did a small alteration to the armor: I added the collar and the studs in it to get a closer resemblance to the original. There are some differences, of course, like the backpack which I like more than the basic design.

As this was a special model, I wanted to do something different with the painting. I’d seen Ben Komets’ tutorial on a 2 hour “tabletop” Ultramarine, and inspired by it I thought I’d try to do some panel modulation on the armor. Nothing like proper NMM, but maybe something shinier than the regular grunts. I also wanted to do something with the cloak, and decided to try freehanding the chapter badge in there. Needless to say, painting this guy took quite a bit more than 2 hours to finish, but I’m pretty pleased with myself anyway. Painting the armor was actually quite fun, and while I suspect it took longer than my previous marines, it didn’t feel like it. One cool thing is that I didn’t use any washes on the gray armor!

I got the freehand on the cloak done without too much issues. I did have to repaint the small triangular rays, as I initially their position was off, but that was pretty much it. White design on black had me worried in the beginning, but starting with Celestra Grey and working up from there seemed to work well. The face was fun to paint once again, and I tried some new things there as well. I tried doing the “eye liner” to define the eyes better, and used dark brown and off-white instead of black and white. I think the result is nice, although in the close-up the eyes look maybe a bit too wide. Good enough, I say!

Above you can see the Captain with his Veteran Sergeant (write-up pending), another plastic tribute to the 3rd ed. Command Squad box. And as I mentioned in a comment on a previous post, I took a photo of my fledgling Space Marine army. They’re starting to look respectable! In addition to the Captain, there’s a Tactical Squad, an Ironclad, a Devastator Squad, the Veteran Sergeant mentioned above and the Sergeant from Battle for Macragge starter set (again, write-up pending).

And last but not least, another square claimed in the bingo card! The Captain was a new version of one of my old character models (see the old version in the post about my Ultramarine army). With his power armor he also counts for Azazel’s Mechanismo May challenge.

Revelators Ironclad Dreadnought

It has been a bit too long since my last update, but I’ve finally got something new to show! I’ve finished an Ironclad Dreadnought for my Revelators. This is my main entry for Azazel’s Armoured April challenge.

I’ve loved the Space Marine Dreadnought ever since I first saw it when getting into the hobby back in 3rd edition of WH40k. While it doesn’t look very functional with those stubby legs, there is something special about the boxy hull and the small vision slit. In the 3rd edition days there was only the standard Dread, I think the Ironclad and the Venerable variants came slightly after my miniature hobby went on a long break. And of course, there’s now countless other Dreads as well, like the Primaris Redemptor and all those weird ones from Forgeworld. I’m not too hot on them myself, but luckily the old Castaferrums are still available. I’ve still got an unbuilt Venerable kit and I’m looking to get the classic Dread into my collection as well!

This guy took quite a bit longer to paint than I though it would, it’s a fairly simple model after all. But I did lose two weekends to travelling, and a couple of days to a flu (insert a Nurgle joke here). And layering the armor took ages! Well, it’s ready now and that’s all that matters. Overall this was a fun project. I tried a couple of new things and learned some important lessons.

This was my first vehicle in my current Space Marine collection, and I thought I’d have to do some battle damage so it wouldn’t look too boring. I’d have to keep it from going too extreme though, as my marines have no weathering. I think I overdid it a bit, again, but I’m happy with most of it. Another new trick I tried was masking: I did the soot on the flamers/exhaust pipes after finishing the (clean) armor, and not wanting to mess up that I tried some Faskolor tape that I have left over from my RC hobby. Worked out nicely!

What did I learn? One important thing: MicroSol softens acrylic paint too! So don’t be lazy like me, and apply gloss varnish before laying down the decals and chemicals! Another thing that I’ll be paying attention to in the future is how to handle sub-assemblies, as now I got some minor metal flakes on the arms by holding them with my fingers. Not super apparent, but annoying.

Modelling-wise, this Ironclad is pretty much as barebones as it gets. The only accessory I put on him was the smoke launcher. I did consider purity seals and other decorations, but I kind of wanted to keep him looking very utilitarian, a brawler without any bells or whistles. The one minor conversion I did was cutting out his “toes” and putting the feet on backwards. If I would’ve thought about it a little sooner, magnetizing some bits could’ve been nice, but I’ll just leave that for some other project. And in hindsight, I probably should have improved the base a bit with some fine sand and such. Well, at least I’ve got an example of the OG (at least to me) pre-molded scenic base in my collection!

I wasn’t too happy with the faceplates in this kit, but as I don’t have any better ones currently, I just attached one with a tiny blob of super glue so that it can be switched later. I think I’ve warmed up to it now though, so it’ll probably stay. In my quest to name all my Revelators units after cool video games, I dubbed the Dread ‘Ruiner’, though part of the name/callsign is sadly obscured by the purity seal.

Above you can see him duking it out with my other Dread, done for last Orktober. Is the washing machine a tiny bit shorter than the trash can? More on the Ork Dreadnought later. And, as with most of my models lately, I was able to claim a square in the hobby bingo: “paint a vehicle”.