Thorns of the Briar Queen

Alright, my Nightvault collection is now officially started, as I’ve finished the first warband, Thorns of the Briar Queen!

As I was building these models I couldn’t help but admire the quality of GW’s new kits. Virtually no mold lines to speak of, and the dynamic poses of the models with only 1-3 pieces is astounding. Like all Nighthaunt, they are intricate, and sadly the ghost with the plank strapped to his arm lost a finger at some point. Well, he’s a tortured soul, so what’s one digit..

Painting the gang was mostly enjoyable, though more time consuming than anticipated. Painting the robes, the rusty metal and the black ghost bits was actually really fast, but the rest of the details (granted, there wasn’t an impossible amount of them) bogged me down a bit.

As per usual, I used schemes and recipes borrowed from hobbyists much more talented than me. The Nighthaunt scheme is from Jeff Vader, as already tried out on my Imperial Skaven. The rusty metal is from RobPaintsModels, which I also used for my Sepulchral Guard, with the crucial difference that I didn’t ruin it with an all-over wash of Agrax this time. While I love the dirty robes, I think my favorite part of these models are the roses, the red spot color brings some much needed contrast to the otherwise quite drab scheme. There’s a couple of details that I’m not too chuffed about: the white could’ve been smoother at places, and I didn’t quite know what to do with the diamonds on the Queen. They’re quite small details though, so I guess it’s OK..

I’ll also enter the Briar Queen and Varclav the Cruel (below) to Azazel’s monthly challenge, Jewel of July. They’re not big heroes, but as minor ones are eligible too, they’ll be my submission. I would’ve wanted to include Stormsire Cursebreaker as well, but that was a bit too ambitious. Well, I’ll just have to see if he’ll fit August’s challenge 🙂

I think I’ll take a short break from painting now, and get back to building a couple of models. I recently got my ebay bits package, which allows me to start working on some new conversions that I’ve been looking forward to. Building might also be a little more tolerable than painting, as we’re feeling the heat wave in Finland as well..

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Silverlions Retributors

It took me a lot longer than expected, but I’ve got some new models to show: the three Retributors from the AoS starter set! A side effect of taking so long with these is that they totally qualify for Azazel’s Neglected Model June challenge, so that’s nice!

I started working on these right after the Space Marine Captain, and they were supposed to be an “easy win”, quickly getting multiple models done after painting single models for a couple of months. Two-three days, tops! That turned into two-three weeks, but that’s how it goes sometimes. For some reason I wasn’t really feeling these models, and I don’t really know why.

The painting was the same as with the previous Silvelions, so nothing special there. I’ll note that I used a different, finer sand for the basing than what I usually use. I think it’s too fine for my taste, and in hindsight I should’ve added at least some coarser sand in there. Fortunately the tufts and other bits do a passable job of hiding the flatness of the big bases.

For the next project I think I’ll go for something more organic. I’ve been painting so much armor lately that I feel I need some cloth in my painting queue. The 40k Skaven would fit the bill perfectly, so I’ll probably get on to those. I might also paint something else for Azazel’s challenge, but we’ll see if I have time.

Revelators Captain, Collection So Far

Oh yes, my marine Captain is finally finished! With that, I’ve finished what roughly equates to a Start Collecting! box plus some extras, giving me a game legal army (at least what was legal back in 4th..). I’m not planning on playing any time soon, of course, but that’s neither here or there..

This model was converted way back in November last year, and as those who were in the hobby in the 3rd ed. era might recognize, he’s based on the old metal Captain model that came in the Command Squad box. I planned the kitbash/conversion for a long time, but basically I noticed that you could get the plastic Captain to look pretty close to the old metal one just by finding an appropriate head. I think the one I used is from some Primaris kit. I also did a small alteration to the armor: I added the collar and the studs in it to get a closer resemblance to the original. There are some differences, of course, like the backpack which I like more than the basic design.

As this was a special model, I wanted to do something different with the painting. I’d seen Ben Komets’ tutorial on a 2 hour “tabletop” Ultramarine, and inspired by it I thought I’d try to do some panel modulation on the armor. Nothing like proper NMM, but maybe something shinier than the regular grunts. I also wanted to do something with the cloak, and decided to try freehanding the chapter badge in there. Needless to say, painting this guy took quite a bit more than 2 hours to finish, but I’m pretty pleased with myself anyway. Painting the armor was actually quite fun, and while I suspect it took longer than my previous marines, it didn’t feel like it. One cool thing is that I didn’t use any washes on the gray armor!

I got the freehand on the cloak done without too much issues. I did have to repaint the small triangular rays, as I initially their position was off, but that was pretty much it. White design on black had me worried in the beginning, but starting with Celestra Grey and working up from there seemed to work well. The face was fun to paint once again, and I tried some new things there as well. I tried doing the “eye liner” to define the eyes better, and used dark brown and off-white instead of black and white. I think the result is nice, although in the close-up the eyes look maybe a bit too wide. Good enough, I say!

Above you can see the Captain with his Veteran Sergeant (write-up pending), another plastic tribute to the 3rd ed. Command Squad box. And as I mentioned in a comment on a previous post, I took a photo of my fledgling Space Marine army. They’re starting to look respectable! In addition to the Captain, there’s a Tactical Squad, an Ironclad, a Devastator Squad, the Veteran Sergeant mentioned above and the Sergeant from Battle for Macragge starter set (again, write-up pending).

And last but not least, another square claimed in the bingo card! The Captain was a new version of one of my old character models (see the old version in the post about my Ultramarine army). With his power armor he also counts for Azazel’s Mechanismo May challenge.

Revelators Ironclad Dreadnought

It has been a bit too long since my last update, but I’ve finally got something new to show! I’ve finished an Ironclad Dreadnought for my Revelators. This is my main entry for Azazel’s Armoured April challenge.

I’ve loved the Space Marine Dreadnought ever since I first saw it when getting into the hobby back in 3rd edition of WH40k. While it doesn’t look very functional with those stubby legs, there is something special about the boxy hull and the small vision slit. In the 3rd edition days there was only the standard Dread, I think the Ironclad and the Venerable variants came slightly after my miniature hobby went on a long break. And of course, there’s now countless other Dreads as well, like the Primaris Redemptor and all those weird ones from Forgeworld. I’m not too hot on them myself, but luckily the old Castaferrums are still available. I’ve still got an unbuilt Venerable kit and I’m looking to get the classic Dread into my collection as well!

This guy took quite a bit longer to paint than I though it would, it’s a fairly simple model after all. But I did lose two weekends to travelling, and a couple of days to a flu (insert a Nurgle joke here). And layering the armor took ages! Well, it’s ready now and that’s all that matters. Overall this was a fun project. I tried a couple of new things and learned some important lessons.

This was my first vehicle in my current Space Marine collection, and I thought I’d have to do some battle damage so it wouldn’t look too boring. I’d have to keep it from going too extreme though, as my marines have no weathering. I think I overdid it a bit, again, but I’m happy with most of it. Another new trick I tried was masking: I did the soot on the flamers/exhaust pipes after finishing the (clean) armor, and not wanting to mess up that I tried some Faskolor tape that I have left over from my RC hobby. Worked out nicely!

What did I learn? One important thing: MicroSol softens acrylic paint too! So don’t be lazy like me, and apply gloss varnish before laying down the decals and chemicals! Another thing that I’ll be paying attention to in the future is how to handle sub-assemblies, as now I got some minor metal flakes on the arms by holding them with my fingers. Not super apparent, but annoying.

Modelling-wise, this Ironclad is pretty much as barebones as it gets. The only accessory I put on him was the smoke launcher. I did consider purity seals and other decorations, but I kind of wanted to keep him looking very utilitarian, a brawler without any bells or whistles. The one minor conversion I did was cutting out his “toes” and putting the feet on backwards. If I would’ve thought about it a little sooner, magnetizing some bits could’ve been nice, but I’ll just leave that for some other project. And in hindsight, I probably should have improved the base a bit with some fine sand and such. Well, at least I’ve got an example of the OG (at least to me) pre-molded scenic base in my collection!

I wasn’t too happy with the faceplates in this kit, but as I don’t have any better ones currently, I just attached one with a tiny blob of super glue so that it can be switched later. I think I’ve warmed up to it now though, so it’ll probably stay. In my quest to name all my Revelators units after cool video games, I dubbed the Dread ‘Ruiner’, though part of the name/callsign is sadly obscured by the purity seal.

Above you can see him duking it out with my other Dread, done for last Orktober. Is the washing machine a tiny bit shorter than the trash can? More on the Ork Dreadnought later. And, as with most of my models lately, I was able to claim a square in the hobby bingo: “paint a vehicle”.

Shadespire Collection So Far

One part of Azazel’s April challenge focuses on armies, and showcasing them “like 16 year-old girls post selfies”. My current collection doesn’t really have any proper armies, but I do have a collection of Shadespire warbands and terrain. They’ll do!

Just the one group photo this time. I have previously shown two of the warbands on this blog, my first proper post was to showcase the Skaven, and just last post was about the Stormcast Eternals. In the future I will be posting showcases for the remaining warbands – the Deathrattle, Khorne and Orruk teams – as well as the scenery pieces.

As you can see from the photo above, I’ve tried to come up or find a different color scheme for each of the groups, and if possible, go with something other than the box art. With that, I am just a couple colors short of a color wheel! If I can come up with a yellow and a green scheme, I’ll be set. Green should be easy, but yellow might be more tricky. Maybe I’ll count gold, and paint one of the Stormcast bands in the default Hammers of Sigmar scheme..

I’d like to eventually get all of the Shadespire warbands, and Nightvault as well, but I’ll have to see if I can keep up with GW’s release schedule. I’ve obviously fallen behind pretty badly (9 Underworlds teams to go, and soon two more), but as long as I can get the Nightvault box before it’s discontinued to make room for season 3, I should be good.

Revelators Devastator Squad

Finally! New finished models! Time for some more Space Marines from my home-brew chapter Revelators. A theme for Azazel‘s March hobby challenge was squads, and I decided that it was time to paint up my Devastators armed with heavy bolters.

These guys had been sitting in my project queue for more than a year. The basic models were built, but needed some accessories and basing. Additionally, the sarge’s arms were in a really weird pose, raised up and almost covering his face (what was I thinking..). I cut the arms off and repositioned them, and it made a huge difference! I really love the pose now!

Modelling-wise, my favorite thing about these marines are the accessories that I added. Up until now I’ve pretty much avoided adding anything but grenades and purity seals to the models, as the pouches and holsters rarely seemed to fit, and/or seemed way too large. The trick seems to be that you have to cut one of the pouches off (so that you get one large pouch or double small pouch), and then the bits fit pretty nicely.

Of course, as you’ve probably noticed if you’re familiar with SM kits, I’ve also changed the standard armor bits with this squad. I thought that the heavy mk3 armor would fit the Devastators well, but as I don’t really like the mk3 helmets or backpacks, I decided to go with mk7 bits for those. My “lore reasoning” being that the more modern equipment would provide better optics and more efficient power.

Not much to say about the painting, it was a bit of a slog, the gold shoulder pad trims especially took a little back-and-forth (Auric Armour Gold is terrible..). My Raphael brush that I had been using for general purpose painting lost its tip (or got so bad that I didn’t tolerate it anymore) while I was painting the lettering on the banner, so I pulled a fresh one for the face. Oh my word, I think I never had this good tip on the last brush! Well, I probably ruined it right the first time I used it.. But this was the first time I could paint the eyes without having to clean up the eyelids afterwards! Makes me kind of want to try and do eyes with dark outlines, like the big boys do! Just got to keep this one in good shape..

And to top the post off, I’ll get to mark another square in the bingo card! These were proper neglegted models.

More Silverlions Liberators

The work continues on my Age of Sigmar starter set, and with it Azazel‘s February hobby challenge. Here’s the second set of Liberators, this time with swords instead of hammers!

sce_liberators2

As the box came with two sets of four identical Liberator models (the two leaders being different sculpts), I wanted to customize the other set if at all possible. I happen to have a box of five multipart Liberators, and as it comes with both swords and hammers, decided to go for a simple weapon swap. Drilling holes for pins was a bit harrowing, as it left the weapon handles with 0.1mm walls, but amazingly I didn’t screw it up on any of them. Finally, as I had access to a two-handed sword, I swapped one of the monopose models for a multipart one, and gave him the big sword. For some reason the arms were a nightmare to pose and required a lot of greenstuff..

sce_liberators2_back

The paint scheme is of course the same as with the previous group, so not much to add about that. The only thing that differs slightly is unsurprisingly the swords, which didn’t get a purple wash like the hammers did. I was originally a bit concerned that the large swords would be too similar in color to the armor, but the golden guards and leaving the wash off created suitable contrast. I played with the idea of some blue wash, but decided to leave it off as these are just standard swords.

sce_liberators_all

To finish this post I give you a group shot of the 10 Liberators and the current state of my AoS starter set. For my next project I’ll be going back to 40k and I don’t know when I’ll continue on these guys. It feels good though to have completed all of the basic troops and a large monster, so I think I’m over the half-way-point at least! If just counting the models, then without a doubt, but the two yet-unbuilt heroes might take a while..

WIP_aos_starter2