After finishing the last five Necrons, I still had a couple of free days before work started. I wanted to work on something that I could most likely get done quickly, and picked up the Shadow Piercer. She took me about a week longer to paint than I’d have hoped, but she’s finished now.
Painting the figure was pretty fun, and largely similar affair to the last two Cabal models. In some ways I still think that the first Cabalist I painted is still the best one, probably due to overall contrast, but I tried to push it here with the clothes and think that the result is pretty good. I’ve improved in painting skin, ironically by reducing contrast there! I even added some light blue to the eye lids and lower parts of the severed head, which I think was successful. Some pink tones could work well to make the (Cabalist’s) skin more interesting, but I have wanted to paint this warband mainly in cold tones. Who knows, maybe I’ll change my mind in the future and come back to experiment with these models…
Speaking of keeping the color palette in the blues and blacks, I made a little concession with the Blood for the Blood God. I pretty much had to add it to the trophy head and its sculpted blood drips. I debated on whether to add it to the sword as well, but it seemed appropriate in the end. The additional spot color also works to differentiate the Shadow Piercer as the leader of the Cabal.
In addition to the blood, the other new feature on this model compared to the two previous ones is her armor. This presented me with another dilemma – in the studio version gold is used to separate elements. I was very close to caving in and painting the armor trims and the beak gold, but I think I got just enough contrast in there to make the model not look boring.
For a minute I was worried that I wouldn’t be able to claim any bingo squares with this model. And then I realized that yes, this model too has been in my to-do pile, and even started for more than a year. That’s my hobby bingo card started for the year 2022!