Corvus Cabal Shrike Talon

My Cabal is getting reinforced with another model, as I’ve finished one of the coolest models of 2019! Here’s the Shrike Talon.

As with the Cabalist, I pretty much followed the ‘Eavy Metal color scheme with this model. One of the challenges with the scheme and with this model in particular is the separation of different black elements. Following the painting guide in the assembly instructions booklet (and looking at the studio models), I highlighted the feathers with blue and the hood with brown tones. I’m not sure if the colors still read as blacks, but I’m happy either way! I guess the biggest difference to the studio scheme is that I left out the painted, diamond-shape eyes from the hood. I get why they’re there in the original – to draw attention to the head, but I never liked them that much aesthetically.

I feel some parts of this model were painted a bit sloppily. As I mentioned in the last posts, I haven’t gotten quite as much painting done as I would’ve wanted lately. I noticed that this translated into less accurate painting. After a day or two I seemed to get back to the swing of things though, and the paint started to go where I wanted it to. Last week I made a conscious effort to get back to painting, and decided that I would at least put paint on my brush (if not the model) every day. Every time I did, I ended up painting for at least an hour! Let’s see how long I can keep this up…

Oh yeah, a small PSA: I’ve treated myself to some new electronics which might affect the photos on this here blog. I got a new Pixel 4a phone with that fancy camera software, which hopefully should lead to WIP shots that have much better color accuracy than before. And from the Black Friday sales I bought a new monitor to replace my previous, 10-year-old one. The important bit is that this new one has an IPS panel which is much better with colors than the TN panel in the old monitor. So, chances are that from now on the photos will be a bit less saturated, as I probably over-saturated everything a bit with the old monitor. Shouldn’t be a dramatic change, but just a heads-up if anyone notices it.

Corvus Cabalist

This weekend I took a slight detour from finishing the bikers I showed in the last post, to build and paint a single small model. Here’s my first Warcry model: a Corvus Cabalist.

So on Friday I was browsing the local (/national) wargaming forum’s trading area, and spotted someone selling quite a lot of unopened kits for half price in my city. Apparently he had excitedly bought a bit too much and was selling off things he didn’t see painting in the near future. Probably a wiser man than many of us 😀 Even so, I got in touch with him and a couple of hours later a brand new Corvus Cabal box changed hands. And a few other kits as well, but more on those later..

Having bought new models and the weekend ahead of me, I had the perfect opportunity to finish a hobby bingo square that has so far eluded me: finish a model in 48 hours of acquiring it. Now, this shouldn’t be too hard, as surely we’re all eager to get those new models finished as soon as possible! But for one reason or another, they often go to the cupboard of unfinished models to wait for their turn, and might stay there for quite a while. Now, truth be told, I’ve mainly wanted the Cabal box to own the Shrike Talon and maybe some cool conversion bits, I’m not really interested in playing Warcry. I reckoned that painting one of the standard Cabalists would be good practice for the Talon and should be quick enough to paint even at my slow pace.

I built and based the model on Friday evening. I did a minor conversion too, as I’m not super fond of the kama style weapons they have. I shortened the handle a bit and used the kama’s blade to give the model a knife with a hawksbill style blade, which I like quite a bit more than the original. On Saturday I primed her zenithally using rattle cans, which went a lot smoother than with the Poxwalkers. In addition to that, I washed the model with Nuln Oil and drybrushed it with White Scar, which gave me a really nicely defined and shaded starting point. I also used some Contrast and Base paints to lay initial basecoats on the model. I decided to go with the studio scheme for these, partly because I didn’t have much time to mull it over, partly because the studio scheme fits the Cabal really well. I did leave the bloody throats out, as I think they’re a bit silly..

On Sunday I painted the rest of the model and got it finished with a good hour left before the deadline! I know I could’ve just left her in the “battle ready”, basecoated stage, give her a simple base and call it done, but as I had plenty of time, I wanted to do it properly, and actually practice for the Shrike Talon. So I ended up covering pretty much all of the basecoats by layering and highlighting. It was a very enjoyable process though, so I don’t mind. I used a similar palette as for Mollog, and again finished all colors with highlights of Pallid Wychflesh. I’m particularly happy with the beak (on the mask), I think I got the transitions down pretty well. I also like her eye, which at first at first I was going to leave black, but while I “was in the area” with my paintbrush, I thought I’d paint just a small dot of white in the corner to give an impression of a pupil. Worked well!

White there are a couple of things that could be improved and I’ll probably change with the next Cabalist, I’m very happy with the model and feel that I can more or less paint the Shrike Talon and any other Cabalists with the same techniques and paints. So yeah, one more square down, which takes me quite close to getting my first completed row. Unfortunately, I won’t be making a 2’x2′ table in the foreseeable future, due to limited storage space and no real use either.. So it’s back to working on the bikes and the “vehicle” square!

From the Archives: Ork Dreadnought

So this is a bit of a special one: the last model that I got before dropping the hobby in my teens. And it was a Christmas present too, so it always bothered me a bit that I didn’t finish it. But here it is, in its finished glory, an Ork Dreadnought (yes, from time before Deff Dreads)!

The Dread was completed a year ago for Azazel’s mechanically themed November challenge. It was basically a full build too, as I had hardly started working on it all those years ago. The first thing to do was to make a base as the box didn’t come with one. As you might be able to tell, I used cork and tied to replicate the old Space Marine Dreadnought base design. I did add a couple of details like the tank trap bit and the Ork helmet to add some flair of my own.

After the base was done it was on to the Dreadnought itself. I could instantly remember why I didn’t finish this model: this is a metal model and basically none of the parts fit each other without a lot of filing. I think I spent 2-3 days just fitting and pinning the model together. While I was at it, I magnetized the big shoota so that I could swap it for a rokkit launcha in the future. The burna is glued on as usual due to it’s more difficult position.

Then I had to decide on a paint scheme. I kind of wanted an orange scheme, but painting the whole thing orange would’ve been too much, and I couldn’t come up with anything else that I would’ve been happy with. In the end I decided to try and replicate the box art scheme, which is a kind of first since my teens, and I’m happy that I did since the scheme is awesome, and was very fun to paint! There is absolutely no “standard” edge highlighting on this model, all the edges are defined by sponging or drybrushing. Freehanding the skull design on the front was a great exercise, and I found a pretty good way of painting dark (coated?) metal that’s common in real world guns.

So yeah, this project was a fun one! I think the design of this Dreadnought has held up really well, maybe I’ll get some plastic Killa Kans to accompany it. Some day..