Space Wolves Assault Intercessor; Painting Comp Win!

Okay, my Space Marine project is moving forward! I’ve finished another Primaris Marine, this time a Space Wolf.

Around a year ago I painted a mini-marine Space Wolf to commemorate the birth of my son, and went with a 2nd edition inspired color scheme. The idea with this new Primaris was to try the contemporary studio scheme which is slightly darker. I took the main palette from some Youtube videos (Russ Grey for midtone, Fenrisian Grey for highlights, Fang for shadows), but added some contrast with additional point-highlights of Blue Horror and made the shadows deeper with Wyldwood. If I were to paint this scheme again, I’d go with brighter highlights (Blue Horror all over, white on corners), but it’s fine for now.

This being a close combat oriented model, I decided it was an Assault Intercessor and as such would get red-and-yellow pack marking on the shoulder. This had me a bit worried, as yellow would be difficult to clean up if I splotched with red, but thankfully I needed to do very little fixing. Another bit of freehand was the “Fenris” text on the sword. I pondered between using the actual runic alphabet and just runic script for a bit, but went with the script so that anyone (me included) could read the text.

I happened to pose this model’s head in a way that allowed me to try something new with the eyes: to paint them not looking straight on but to the side. Not only does the face look more interesting/expressive, it’s also a whole lot easier to do!

As with the Dark Angel, I built the model using an upgrade kit. I did have to convert him slightly though, as the left arm drawing a knife wouldn’t fit the Assault Intercessor body I wanted to use (for the running pose). The issue was those thigh plates, which were happily very easy to remove with a knife from the multi-part kit bits. I didn’t even need to do any putty-work to fix missing details, as some accessories hid what little damage there was. Oh yeah, and I scraped off the aquila for a more utilitarian look which I think fits the Wolves well.

New and old side by side

With those small alterations I can claim the conversion square on the bingo card! Almost at a five-across, but that display board isn’t happening this year…

And to finish the post off: hot diggidy damn! I’ve won the painting competition I entered with my Dark Angel! (link to a Facebook post with the top 3 of both categories) Needless to say, I’m super pleased that people liked my work. I also got a 50€ gift card as a prize, which might well be used for the next year’s entry 😀

I guess it’s only fitting for the First Legion

Zarbag’s Gitz

And here’s the whole gang! (more about the squigs in the previous post) When I initially started painting the gobbos I thought they’d be pretty quick to finish. Once again, I was wrong 😀

Zarbag’s Gitz

The main inspiration for the paint scheme came from a classic Adrian Smith painting of Night Goblins. The main take-aways were the blue, black and red robes, as well as the freehand patterns on the hoods. My colors are obviously quite a bit more vibrant and cartoony than the artwork, but I’ve noticed I like my miniatures like that!

Prog da Netter, Dibbz, Stikkit and Redkap

The robes were finished pretty quickly, and painting a rough fabric texture by hashing is always fun. To contrast the robes I tried painting the skin smoother. While the light green paints have pretty bad coverage, I’m once again really happy with how they came out.

Then it was on to the details, of which there were many. Each model also seemed to have their own special things, which made batch painting difficult. But that’s not to say I didn’t enjoy it! Even painting all the rope textures on the net was quite enjoyable, relaxing even. There were a few details which were a bit more intimidating (those involving blending), but once I started doing them they all came out great! It was funny actually, at first Drizgit da Squig Herder was my least favorite of the bunch (the mushroom on his mouth doesn’t really work for me), but after painting the fire effects he’s one of my favorites.

Drizgit da Squig Herder, Zarbag and Snirk Sourtongue

I quite like the bases on this warband, they have various small details that add to the narrative of the group. I actually started this painting project with the bases, something I don’t often do. As painting the bases was mostly drybrushing, I thought I’d have to repaint a lot less if I started with them (looking at Zarbag and those mushrooms!). Of course, I then had to lightly drybrush the bottoms of the robes after finishing the models, but thankfully that went without issues.

I’ve got one regret with this warband, and that’s not doing gap-filling properly. Thankfully it’s not (very) visible on the photos, but especially on Zarbag’s cowl it’s raining on my parade a bit, after painting him up so nicely. Painting-wise, there’s one or two things that I could’ve improved or added, but as fun as they’ve been to paint, it’s time to start working on something new.

I also get to cross off another square on the bingo card, this time it’s the “warband for a skirmish game”.

Corvus Cabal Shadow Piercer

After finishing the last five Necrons, I still had a couple of free days before work started. I wanted to work on something that I could most likely get done quickly, and picked up the Shadow Piercer. She took me about a week longer to paint than I’d have hoped, but she’s finished now.

Painting the figure was pretty fun, and largely similar affair to the last two Cabal models. In some ways I still think that the first Cabalist I painted is still the best one, probably due to overall contrast, but I tried to push it here with the clothes and think that the result is pretty good. I’ve improved in painting skin, ironically by reducing contrast there! I even added some light blue to the eye lids and lower parts of the severed head, which I think was successful. Some pink tones could work well to make the (Cabalist’s) skin more interesting, but I have wanted to paint this warband mainly in cold tones. Who knows, maybe I’ll change my mind in the future and come back to experiment with these models…

Speaking of keeping the color palette in the blues and blacks, I made a little concession with the Blood for the Blood God. I pretty much had to add it to the trophy head and its sculpted blood drips. I debated on whether to add it to the sword as well, but it seemed appropriate in the end. The additional spot color also works to differentiate the Shadow Piercer as the leader of the Cabal.

In addition to the blood, the other new feature on this model compared to the two previous ones is her armor. This presented me with another dilemma – in the studio version gold is used to separate elements. I was very close to caving in and painting the armor trims and the beak gold, but I think I got just enough contrast in there to make the model not look boring.

For a minute I was worried that I wouldn’t be able to claim any bingo squares with this model. And then I realized that yes, this model too has been in my to-do pile, and even started for more than a year. That’s my hobby bingo card started for the year 2022!

Space Wolf Grey Hunter

After a week or so of painting, I’ve finished the Space Wolf Grey Hunter that I built in honor of our firstborn, due in a month or so.

The whole model was built and painted around the idea of “baby blue”, and as WH40k already has an excellent baby blueish color scheme on the Space Wolves, I thought I’d make a model out of it! (read more about the build in a previous post) The main color of the armor has changed somewhat during the years, from a blueish gray to a more neutral one, but I tried to go for a second edition look that in my mind is quite iconic with its happy, bright and bold colors. Of course, I did mix in some more modern elements like the base color scheme and some minimal weathering of the lower legs to tie the model to the base, but overall the goal was to paint the model very cleanly and neatly.

Unfortunately, painting the model started with almost ruining the model, as the automotive can of white spray primer I tried to use had gone bad and the model was blasted with gritty paint. Thankfully I didn’t spray it on too thickly and was able to brush and poke almost all of the unwanted paint specks off the model. I then bought a can of Corax White which, while expensive, worked perfectly. After the priming the painting was enjoyable if a bit time consuming. I’m not in a hurry to paint any more Wolves in this scheme, but I’m very happy with how this one came out!

For the armor I followed another tutorial on Tale of Painters (thanks Garfy!). It uses the same basic paints as in the Games Workshop’s guides, but is lighter. The process was also a bit different than the default basecoat-wash-layer-highlight, so I got to try my hand at recess shading a Space Marine armor. I don’t know which is faster, all-over wash and re-layering or just recess shading, but the recess shading didn’t feel too tedious. I kinda have a hankering to paint some other marine scheme with this method! Maybe get that “walk of the legions” project going! If nothing else, I’m sure my brush control and edge highlighting skills would improve.

I spent quite a bit of time on the face, trying to incorporate some color on it – a bit of red on the nose, cheeks and ears to suggest a colder environment and a bit of blue-gray on the eyelids for that weariness. I think the face could still use some more definition, but it’s good enough for now! I was also happy to be able to use an old water transfer on the left shoulder pad – the decal comes from the same box as the bolter. It took quite a lot of decal softener to get flat on the pad, but I think it came out great in the end!

The only thing on the model I’m not super happy about is the freehand on the chainsword. I thing the triangle motif is more appropriate for the Wolves than the hazard stripes, but with the orange shading on the yellow the sword reminds me of cartoon tigers! Oh well… Let’s call the model done and get back to Ghazkhull.

Corvus Cabal Shrike Talon

My Cabal is getting reinforced with another model, as I’ve finished one of the coolest models of 2019! Here’s the Shrike Talon.

As with the Cabalist, I pretty much followed the ‘Eavy Metal color scheme with this model. One of the challenges with the scheme and with this model in particular is the separation of different black elements. Following the painting guide in the assembly instructions booklet (and looking at the studio models), I highlighted the feathers with blue and the hood with brown tones. I’m not sure if the colors still read as blacks, but I’m happy either way! I guess the biggest difference to the studio scheme is that I left out the painted, diamond-shape eyes from the hood. I get why they’re there in the original – to draw attention to the head, but I never liked them that much aesthetically.

I feel some parts of this model were painted a bit sloppily. As I mentioned in the last posts, I haven’t gotten quite as much painting done as I would’ve wanted lately. I noticed that this translated into less accurate painting. After a day or two I seemed to get back to the swing of things though, and the paint started to go where I wanted it to. Last week I made a conscious effort to get back to painting, and decided that I would at least put paint on my brush (if not the model) every day. Every time I did, I ended up painting for at least an hour! Let’s see how long I can keep this up…

Oh yeah, a small PSA: I’ve treated myself to some new electronics which might affect the photos on this here blog. I got a new Pixel 4a phone with that fancy camera software, which hopefully should lead to WIP shots that have much better color accuracy than before. And from the Black Friday sales I bought a new monitor to replace my previous, 10-year-old one. The important bit is that this new one has an IPS panel which is much better with colors than the TN panel in the old monitor. So, chances are that from now on the photos will be a bit less saturated, as I probably over-saturated everything a bit with the old monitor. Shouldn’t be a dramatic change, but just a heads-up if anyone notices it.

Mollog’s Mob

Praise Gork (or maybe Mork?)! New finished models, at long last!

I painted Mollog quite a while back in June, but didn’t have time to paint his minions. They ended up sitting primed until October, when I decided that it was time for them to get painted. I guess Bat Squig counts as my Orktober project?

As with Mollog, I pretty much followed the studio scheme, just altering the colors to be less purple. Because each of the minions has a different color scheme I painted them individually to completion before moving onto the next. This was great fun, and I once again tried wetblending and other more “freeform” techniques. This group was also a great exercise in how to tie the different color schemes together: even with the box art as reference I had to really think about the color choices. I actually ended up repainting the white on Spiteshroom, as the first iteration was too white! In the end I think I managed a cohesive unit, so I’m very happy with the result.

One minor thing that I kind of messed up was the bases, which ended up a bit lighter compared to Mollog’s due to too aggressive drybrushing. And speaking of bases, my word all those mushrooms took a long time to paint!

Corvus Cabalist

This weekend I took a slight detour from finishing the bikers I showed in the last post, to build and paint a single small model. Here’s my first Warcry model: a Corvus Cabalist.

So on Friday I was browsing the local (/national) wargaming forum’s trading area, and spotted someone selling quite a lot of unopened kits for half price in my city. Apparently he had excitedly bought a bit too much and was selling off things he didn’t see painting in the near future. Probably a wiser man than many of us 😀 Even so, I got in touch with him and a couple of hours later a brand new Corvus Cabal box changed hands. And a few other kits as well, but more on those later..

Having bought new models and the weekend ahead of me, I had the perfect opportunity to finish a hobby bingo square that has so far eluded me: finish a model in 48 hours of acquiring it. Now, this shouldn’t be too hard, as surely we’re all eager to get those new models finished as soon as possible! But for one reason or another, they often go to the cupboard of unfinished models to wait for their turn, and might stay there for quite a while. Now, truth be told, I’ve mainly wanted the Cabal box to own the Shrike Talon and maybe some cool conversion bits, I’m not really interested in playing Warcry. I reckoned that painting one of the standard Cabalists would be good practice for the Talon and should be quick enough to paint even at my slow pace.

I built and based the model on Friday evening. I did a minor conversion too, as I’m not super fond of the kama style weapons they have. I shortened the handle a bit and used the kama’s blade to give the model a knife with a hawksbill style blade, which I like quite a bit more than the original. On Saturday I primed her zenithally using rattle cans, which went a lot smoother than with the Poxwalkers. In addition to that, I washed the model with Nuln Oil and drybrushed it with White Scar, which gave me a really nicely defined and shaded starting point. I also used some Contrast and Base paints to lay initial basecoats on the model. I decided to go with the studio scheme for these, partly because I didn’t have much time to mull it over, partly because the studio scheme fits the Cabal really well. I did leave the bloody throats out, as I think they’re a bit silly..

On Sunday I painted the rest of the model and got it finished with a good hour left before the deadline! I know I could’ve just left her in the “battle ready”, basecoated stage, give her a simple base and call it done, but as I had plenty of time, I wanted to do it properly, and actually practice for the Shrike Talon. So I ended up covering pretty much all of the basecoats by layering and highlighting. It was a very enjoyable process though, so I don’t mind. I used a similar palette as for Mollog, and again finished all colors with highlights of Pallid Wychflesh. I’m particularly happy with the beak (on the mask), I think I got the transitions down pretty well. I also like her eye, which at first at first I was going to leave black, but while I “was in the area” with my paintbrush, I thought I’d paint just a small dot of white in the corner to give an impression of a pupil. Worked well!

White there are a couple of things that could be improved and I’ll probably change with the next Cabalist, I’m very happy with the model and feel that I can more or less paint the Shrike Talon and any other Cabalists with the same techniques and paints. So yeah, one more square down, which takes me quite close to getting my first completed row. Unfortunately, I won’t be making a 2’x2′ table in the foreseeable future, due to limited storage space and no real use either.. So it’s back to working on the bikes and the “vehicle” square!

Mollog

During the spring I went a bit nuts and bought a load of Underworlds warbands. I recently took stock of them, and noticed that I had seven boxes of unbuilt teams! Clearly I need to do something about the pile, and I started with one of the more novel warbands, Mollog’s Mob. In this post I’ll show you the titular, grumpy leader of the lot.

I’d normally paint the unit as a whole, but I’ve noticed that the summer months are usually spent working, travelling and with the wife, and if not, the weather’s often too hot to paint. So a bit strapped for hobby time.. But I wanted to enter something for Ann’s hobby challenge, Miniatures of Magnitude. Although the challenge ran for two months, I only had around three weeks to do my entry. Hence I decided to just paint Mollog, and leave the rest of the gang for another time. Fortunately all the models have somewhat different schemes, so batch painting wouldn’t necessarily have helped anyway.

For the paint scheme I mostly followed the box art and Duncan’s tutorial. I didn’t have all the paints used in the tutorial, but I thought that the scheme had a little to much purple in it anyway (the skin and the big mushrooms). My scheme ended up a bit more blue, and with more vibrant toadstools, a combination which I have to say I like more than the GW’s versions. I also took the highlighting a little further than Duncan did, as I’m trying to push the contrast on my models. Overall, I think this might be my best work so far, and it was a joy to paint!

There were a couple of new things that I tried on this model, and of which I’m really happy about. The first was that I used Pallid Wych Flesh for all (non-metal) final highlights, something that worked really well. It seems to pull all the colors together and of course makes those highlights pop. I also tried drying retarder for the first time, and did some rudimentary weblending on the toadstools and the blue mushroom. I think I didn’t yet get the right mix of paint and retarder, but I’ll surely keep practicing with it on future models.

And yeah, in addition to painting a big model for Ann’s challenge, there was an appropriate square in the hobby bingo as well: “paint a monster”. Done!

Nurgle Lord of Plagues; PSA

Today I get to show a model which I’ve wanted in my collection for a long time: the Lord of Plagues. As he’s a bit of a bucket list model, I’m also entering him in Azazel’s Destino December challenge.

I bought the model last month after a pretty insane work week, deciding I had earned something nice 🙂 The Lord was on stock in my FLGS, and as the price isn’t as extortionate as GW’s more recent character models I picked him up. I know this model is often used for all sorts of cool (INQ28) conversions, but as the basic model is so close to perfect I wanted this one to remain in stock form. I did however build him a bit more elaborate base to make him stand out a bit more.

As this model was bought purely for painting and not for an existing army, I thought it would be a good platform to try out some new things. Firstly, the model got a zenithal undercoating, which was a first for me. I can’t really tell if it has a lot of effect on the finished model, as I might have still painted with too thick paint, but it certainly helped me to position shadows and highlights more easily. It’s definitely something that I want to come back to in the future though.

Secondly, rather than trying to paint the armor smoothly, I wanted to use stippling both for easier color transitions and to give an impression of the armor being pitted and banged up, which I think work well as there is already quite a lot of sculpted damage to begin with. There’s still room for improvement in my stippling, but I’m pretty happy with the light-to-dark contrast that I achieved.

For the paint scheme I wanted to do something a bit different from the default green. I had seen Andrew King’s rather wonderful blue Nurgle army in White Dwarf, and decided to try something like that. Andrew used Thunderhawk Blue as the basecolor for his armor, but as my local shop doesn’t stock it I used Stegadon Scale Green. The color was a bit more green than I’d have liked, but glazing some Guilliman Blue on top worked out well to correct this.

To complement the colder blue tones of the armor I wanted the base to have warm red dirt on it. Happily, WHTV recently published a tutorial on the new Underworlds Goblin Riders. I used the basing recipe (with some alterations) in it and got a really nice result. Some weathering powders could probably take it to the next level, but I’ll leave experimenting with those for another time.

I’m using this model to claim a square in the hobby bingo: paint a model from an army you don’t already collect. Now, while I don’t expect him to grow into an army anytime soon, I might just get some Plague Bearers for him to broodingly watch over. Or maybe his little brother, the Lord of Blights!

And with that, my 2019 hobby year is pretty much over. I might try to sneak in a bit of building before the new year, but definitely wont be finishing anything. I still want to do a wrap-up post for the year, but in case I don’t get it up before Christmas Eve, happy holidays to everyone!

Lastly, a small service announcement. A couple of days ago Krautscientist pointed out to me that commenting had been switched off for a couple of my latest posts. This was not intentional, and I have no idea why it happened. It’s been fixed now, so if you want(ed) to comment on those recent projects please do!

From the Archives: Tomb Banshee, Birthday, Update

It’s been a bit longer from my last post than I’d hoped, and I was supposed to have something new to show, but since I’ve been slacking a bit on the painting front lately, I’ll give you a previously painted Tomb Banshee. Additionally, as per the title, I’ll give you an update of what’s been happening in the ‘real world’.

But let’s start with the Banshee. It’s my birthday today, and I though she would be an appropriate model to showcase, as she was a present from my lovely fiancé last year. She was a bit unsure of what to get me, so helped her out a bit and gave her three options: the Lord of Plagues, the Wight King or the Tomb Banshee. Perhaps unsurprisingly, she picked the Banshee. While I don’t really collect any armies, I love this model and am very happy to have it in my collection. Painting her was also really enjoyable!

As I recall, it only took me a couple of days to paint her (that’s fast for me..). The model was primed in white, and the skin was basically just Nihilakh Oxide, a bit of Coelia Greenshade and a highlight. The face received a bit more attention, but nothing too dramatic. I wanted the clothes and the leather to look worn, and this was my first attempt at doing those tiny “scratches”. Very subtle, but I still like it! And finally, as you can see the paint scheme was inspired by the box art, apart from the hair. The distinct red hair was changed to blonde (a suggestion from my better half:), and even though I’m biased, I think I like it more like this.

The base was another new experiment. I wanted to do something a little more scenic than just sand that I had been using previously. I started with the model’s original square base that had some stones and the skull, and blended it on to a 32mm round base with a bit of greenstuff. I then dug an old chaos accessory plate from my bits box, made it a bit thicker with plasticard and stuck it to the base to act as a tomb stone or something. So it’s not too adventurous or elaborate, but it gave me a taste of a little more interesting base.

So, having talked about the model, what’s been going on in my life recently? In regards to the blog, the most important thing is that I got a summer job and started it last Monday. Naturally, that has cut into my potential hobby time a little. And blogging/commenting on other people’s post as well, sadly. Realistically, it shouldn’t affect me too much, but there might be (even) longer gaps between posts from now on. Especially in the next couple of weeks, as I’m still getting used to the new daily routine.

Another noteworthy thing is that I got my master’s degree last week, and with it, graduated from University. Not directly relevant to this blog, but needless to say I’m pretty chuffed! I did take my sweet time with it, but it’s done now!