Dark Angels Intercessor Sergeant

I’ve finished another one-off mini, an Intercessor sergeant of the “First Legion”. It’s also a bit of a special model, as it’s the first one I’ve entered into a painting competition. More on that at the end of the post…

For the longest time I’ve had an idea of painting an example of each of the 18 original Space Marine legions, or their 40k equivalents. Not much has happened with the project, other than the retro-scheme Space Wolf. But now I’ve taken a step forward with a Primaris version of a Dark Angel. The model is built with a mix of bits from Intercessor, mk3 and mk7 bits, as well as the DA Primaris upgrade set. Going forward, I’d like to customize the rest of the Primaris Marines in a similar way, but that depends on if I can find some good deals on the chapter upgrade bits.

For painting the figure I mostly followed a Tale of Painters tutorial, but added some extra highlights and a bit more volumetric highlights. The goal was to have a well defined model with high contrast edges á la ‘Eavy Metal, but also explore the volumes a bit more. Now, while my edging is still waaays off of the gold standard, I’m getting more confident with it, and am very happy with the final look. Painting the volumes was also interesting and a learning experience, as I did quite a bit of back-and-forth adjusting the tone by glazing and layering.

While most of the model was painting the armor – a paint-by-numbers affair – I did a couple of freehand details as well. The main one is the company marking on his left knee. As this is just a one-off, I picked what looked to be the most complex one, the 4th company. I got to say, painting it would’ve been a whole lot easier if I’d kept the sword separate. Would’ve also helped with the backside of the sword… The other detail was the “Caliban” text on the left shoulder. I’m still struggling with doing an interesting font, something other than just block letters. Maybe I should practice on paper first? Anyway, good enough I say.

For the markings on the right shoulder pauldron I used transfers. They were from my stock of vintage 3rd edition era Space Marine transfer sheets, from back when they came with more than just Ultramarine markings. The decals still work fine, but the film on them seems to be pretty thick and MicroSol doesn’t seem to get all the wrinkles out of them. I ended up scratching the wrinkles off very carefully with a hobby blade, and smoothing everything up with a layer of gloss varnish. Of course, as there are two decals there on top of each other, it was very slow work setting up those transfers. I might have to look into getting a stronger decal solvent…

There are a couple of things that I’m not a 100% happy with. His one eye is one of the weakest I’ve painted. I think I used a little too thick paint and lost the sculpted detail, not knowing exactly where the eye and the lower eye lid were supposed to be, and that’s why I didn’t repaint it. It’s not horrible, but should’ve been better. (Again, need to leave bare heads as sub-assemblies in the future!) The other thing is the plasma coils on the pistol: I did the contemporary “inverted” glow and like the sides very much, but the top of the coils doesn’t really work. I’m not sure if there’s some way to make it credible, or if the old boxy flat-top coils are just unsuitable for this effect. I left the effect be, however, as the blue color makes a nice triangle together with the bionic eye and the sword’s power node.

Happily, I get to claim another bingo square with this model. There were a couple that would’ve applied, but I went with the “paint a model from a new army or faction”.

Finally, the competition. It’s my old hometown’s game shop’s annual painting competition, which I always missed when I lived there. What better time to enter than now that I’ve moved away! 😀 The comp has two categories (“big” and “small”), and the winners are decided by customers’ votes, so it’s not all that serious. The voting goes on until the end of August, and I’ll go pick up my model then and see how the Dark Angel has done. I don’t know about my chances of winning, but I was really excited to get to show off my model live, and to see what others have done. There were a lot of cool models and a few superbly painted ones. My personal favorites on both categories were converted Nurgle models with awesome NMM effects and really cool display bases.

The “small” models
My favorite of the “big” models

Astra Rodentia Standard Bearer

The first model of the year is finished and we’re not even halfway through February! Sigh.. But here he is, a standard bearer (/fanatic) for my Astra Rodentia!

He’s been a long time coming, as I built the model nearly a year ago! I guess a big part of why he took so long to get painted was the banner. I had to come up with some kind of a color scheme, something to write on the parchments and then figure out how to do something like NMM on the symbols. The original idea was to also put on a graffiti-style text on top of the design (“Gutter Runners”) to show that these rats have taken some other regiment’s standard and made it their own, but I kinda shot myself in the foot with my chosen color scheme. I couldn’t use yellow, white or red for the lettering, as it would’ve gotten lost and I didn’t want to introduce any further colors like blue, green or pink to the model. Oh well, maybe I’ll get to realize this idea on some other model.

On the whole I’m pretty happy with how the flag came out. The left side of the flag seems to be a bit lighter, I went a bit overboard with the dirt splattering on left side, and I clearly need a lot more practice with NMM, but as a whole I think the banner looks nice.

As for the rest of the model, there wasn’t much that was different from the other Astra Rodentia I painted before. I painted on some wood grain to the banner pole, which was more successful on the left side, and glazed Skrag Brown on the yellow hazard stripes, which looks really nice. One new trick I tried with this model was to use a brush and a toothpick for the splatter effects, rather than a toothbrush and my thumb. Much more accurate! I also used AK’s Ultra Matte Varnish on all the non-metallic areas. It can be used with a brush straight from the bottle and works really well. Maybe a little too well for my liking.. 🙂

Okay, so new year and a new bingo card! Maybe this is the year to complete at least one bingo? We’ll see. I count this model for the “technique you haven’t mastered”.

As a bonus, I though I’d show you the finished bases that I’ve made for upcoming Astra Rodentia reinforcements. There’s the six bases I showed unpainted in the last post and a seventh one (with the T-pipeline and chain) that I built and painted ages ago for my last couple of rats. I’m pretty happy with most of these – the only one giving me pause is the one with the knife. The floor ended up looking too messy – not an unlikely scenario in the real world, but I’d like a little more definition. I might end up repainting it before using it.

Astra Rodentia Sentinel

Alright, I finished the Sentinel that I showed at the beginning of the month, and just in time to enter Azazel’s Mechanovember, too! As I’ve already spoken about building the model, this post is dedicated to the painting.

But first things first! If you read the title of the post, and have seen my previous posts, you noticed that I’ve got a new name for my Imperial Skaven: the Astra Rodentia. This was suggested by amazingturtles over on DakkaDakka, thanks to her! At first I thought it was a bit too noble sounding for this abhuman rabble, but the more I’ve been thinking about it the more sense it makes. Propaganda and all that..

And on to the painting! I’m super pleased with how this one came out! The first thing I needed to do was to decide on a paint scheme. As my rats are supposed to be a ragtag group of fighters using kit from various sources, I could basically choose anything I wanted. I didn’t want to go with the default Cadian scheme, but due to most of my models so far have green flak armor, the scheme could have some green in it. The rats are also fighting in an industrial setting, so some sort of urban camo would be appropriate. With this in mind, the classic Steel Legion vehicle scheme seemed like a perfect fit, and I’ve always liked the scheme too!

It took a bit of research to figure out what colors to use for the gray and the green. Some sources said that the gray was Fortress or Codex Grey, and the green was Rotting Green. While the latter seems accurate, the gray was surely something darker, or something’s up with the old photos of Steel Legion vehicles. But anyway, I used Dawnstone and Nurgling Green for my model, and I think it works pretty well. The camo was painted by first painting the basic shapes on the model, after which the two colors were mixed together and painted on the borders of the two colors to blend them in. The old sources suggested drybrushing for this blending, but the shape of the Sentinel didn’t really work for that so I just painted it in the normal way instead.

In addition to painting a camo scheme on a vehicle, this project was also a great opportunity to practice some new(/ish) techniques. I’m very happy with how all the lights and lenses came out, and had lots of fun doing all the freehand scribblings and weathering. Speaking of weathering, I finally got myself Typhus Corrosion and Ryza Rust (largely inspired by davekay and Azazel), and used them for the exhaust pipes and various other bits. Fun stuff! Painting the base was a bit of a challenge as I wanted to have a bit of color in there so that it’s not just all solid gray, but at the same time I didn’t want the base to steal the show (which a bright red barrel could easily do). Some yellow warning stripes, the red barrel and the wonderful little rat took care of the color, while drybrushing the whole thing with light gray for highlights / dust effects pulled the base together nicely. I also used some other white-ish colors afterwards to introduce a bit of variation, which worked wonders. Now, traditionally speaking, there’s probably not quite enough contrast between the base and the model, but we’re not letting that bother us!

Finally, I’m using this model to claim a square in the hobby bingo: paint a unit and add scenic bases. I’m perhaps cheating a bit, but a single Sentinel can be a unit so I’m counting it. It’s pretty clear now that I wont be getting a single bingo this year. Looking at the grid now, I think I could’ve claimed at least a couple more squares with the models I’ve done so far, but even with those, no bingo. That’s okay though, the card has been a fun additional motivator and I’m sure to try again next year!

More Imperial Skaven

Alright, so August was pretty abysmal in terms of painting, but at least I got these two ratmen finished. Still, progress is progress is progress.

I got most of the paint work done during this past weekend, when I got to spent a night on each model. In a couple of hours, I was able to get them from “basecoated & washed” to basically finished. Sometimes it’s nice to just concentrate on one (small) figure at a time: seeing the progress and getting it done quickly is so satisfying.

While painting the robes I learned that you can actually over-thin your paint when doing the toothbrush flicking technique. Because of that, there’s less spattering than on the previous Skaven models, but I think they should fit in quite nicely anyway. I also tried painting the cloth on the rat with the autogun slightly darker than on the sniper, but the effect ended up being too subtle after the washes and the drybrushing. Will have to try other colors next time.

I wanted to try and paint some sort of camo cloth on to the sniper, and as I have gone for industrial basing, urban camo seemed appropriate. I think it came out pretty nicely for a first try, though the wash and the highlights might have blended the colors together a bit too much. What do you think? I also tried to do some intricate freehand work on top of some decals, and have hopefully pulled it off without making a huge mess.

These two models are my submission for Azazel’s Awesome August. I hope that I’m within the challenge parameters – they are a bit on the small and puny side, but are definitely converted models, and a lot of effort went into the painting. Plus they’re sci-fi Skaven, that’s awesome in my book. And hey, with this submission I’ve participated in Azazel’s monthly challenges for 12 months straight! My first, pre-blog entry was for Neglected Model September ’18. A big thank you to Azazel for all the hobby motivation!

Imperial Skaven

Okay, back to miniatures! I’ve finished the Imperial Skaven that I built back in March. As I’ve discussed the modelling in the previous post, this one is dedicated to the painting and my thoughts on how these vermin fit the 40k universe.

Painting the Skaven was a lot of fun, and I tried to keep it “fast and loose” (with varying success..). I decided to go with the vanilla Cadian scheme, but make the clothes really dirty and the equipment scratched and worn. I started with the beige cloth, borrowing the idea from Jeff Vader’s brilliant Nighthaunt. The dirt was spattered on with a toothbrush, and afterwards the cloth was drybrushed and washed to give highlights/shadows, and also to further the weathered look.

As I’m doing this project as a sort of a Kill Team, I wanted to further differentiate the models, so identifying them would be easier. I decided to do this by painting the hoods in different colors. I reckoned yellow would suit the leader, and red would fit the flamer. As the plain colors looked a bit boring, I thought I’d do some simple freehand designs on them. Worked nicely enough, even if they’re a bit Orkish.. Good practice for the eventual Underworlds Gobbos!

I used a number of decals on these models, and it was great to see that they worked as they should, considering they were something like 10-20 years old (the “31” on one of the bases comes from a Dark Angels sheet in the Warriors of the Imperium box!). As you might have noticed, there are a couple of different designs on the shoulder pads. I’m not too familiar with the Imperial Guard identification conventions, and went mostly with what looks good to me. I also scribbled some “graffiti” on the models, to hint that the equipment might not be meant exactly new, or suitable for combat..

So what about the “lore”? These days, as far as I know, the Imperium considers nearly all abhumans as abomination to be shot on sight. Nothing wrong with that (narratively speaking), but this was too good a modelling opportunity to pass up. Back in the third edition days, there were mentions about various abhumans serving in the Guard, and I thought that even with the contemporary Imperial policies, there would be some backwater planets out there that would find it necessary to recruit outside the “pure” human genepool. Not many men would willingly fight with the filthy vermin, but they could be given any old equipment that happened to be in the storage and made surprisingly effective fighters, especially in confined spaces.

I enjoyed this little project very much, and have plans for many more figures. I’ve already ordered a couple of bits for the next models, but we’ll see when I get my hands on those. Anyway, my next task will be to delve back into the Underworlds, and to finally start the Nighvault models that have been sitting on my desk for almost a month!

Capitol Special Forces Trooper

“Capitol, fuck yeah!” -Team Capitol theme song

I wanted to do a quick project after the Devastator Squad, and thought that my one Warzone figure would be perfect for this. It’s either a Capitol Special Forces Trooper with M516D Shotgun (according to the Warzone rulebook), or a Light Infantry Captain #2 (Prince August).

Painting him was pretty fun, and as this was a single miniature, I could try out some techniques that I wouldn’t have tried with a whole squad. I painted a camo pattern on the clothes, chipping on the armor and a freehand shoulder pad design. I’m very happy with the chipping and the armor panels, but the camo pattern didn’t work out as nicely as I had envisioned. Part of the reason I think is the fact that the sculpt was completely flat (and weirdly blocky), so that washes didn’t really help. I also got to paint an industrial base, like on my upcoming Skaven. I’ll probably make some alterations for those, but this was good practice.

I thought about the paint scheme for a good while (the figure had been primed since last October!). I originally thought I’d go for an urban camo, but when I found PDF-copies of some Warzone rulebooks, I spotted the illustration below. The American flag design really caught my eye, and I decided to go for it. The camo pattern might not be the best fit for the base, but it’s not an impossible match. The trooper could be in some industrial complex in the middle of a jungle.

Image from Warzone – Dark Eden. © Target Games AB 1997.

So where did I get the figure? I think my little brother got it in a trade from his friend circa 2000, and it eventually ended up to me. The original model and what little paint it had left on it can be seen below. It was never as cool as 40k models, but I thought it would be neat to try to rescue it. After stripping the model, I noticed it had surprisingly many details, especially on the face. Not much, but more than I originally thought. The eye on this model was a bit weird: it was a literal bead, which made dotting it pretty easy, but painting the white was awkward. Finally, there was a small nub on its back, presumably to attach a big knife/sword, but as I didn’t have the accessory I filed it off.

Again, one square off the bingo card! I’m calling this guy a pre-painted model, as I don’t think I’m going to repaint any factory pre-painted models any time soon.. Also, he counts for Azazel’s Armoured April, as he’s got some frankly ridiculous shoulder pads!