Zarbag’s Gitz

And here’s the whole gang! (more about the squigs in the previous post) When I initially started painting the gobbos I thought they’d be pretty quick to finish. Once again, I was wrong 😀

Zarbag’s Gitz

The main inspiration for the paint scheme came from a classic Adrian Smith painting of Night Goblins. The main take-aways were the blue, black and red robes, as well as the freehand patterns on the hoods. My colors are obviously quite a bit more vibrant and cartoony than the artwork, but I’ve noticed I like my miniatures like that!

Prog da Netter, Dibbz, Stikkit and Redkap

The robes were finished pretty quickly, and painting a rough fabric texture by hashing is always fun. To contrast the robes I tried painting the skin smoother. While the light green paints have pretty bad coverage, I’m once again really happy with how they came out.

Then it was on to the details, of which there were many. Each model also seemed to have their own special things, which made batch painting difficult. But that’s not to say I didn’t enjoy it! Even painting all the rope textures on the net was quite enjoyable, relaxing even. There were a few details which were a bit more intimidating (those involving blending), but once I started doing them they all came out great! It was funny actually, at first Drizgit da Squig Herder was my least favorite of the bunch (the mushroom on his mouth doesn’t really work for me), but after painting the fire effects he’s one of my favorites.

Drizgit da Squig Herder, Zarbag and Snirk Sourtongue

I quite like the bases on this warband, they have various small details that add to the narrative of the group. I actually started this painting project with the bases, something I don’t often do. As painting the bases was mostly drybrushing, I thought I’d have to repaint a lot less if I started with them (looking at Zarbag and those mushrooms!). Of course, I then had to lightly drybrush the bottoms of the robes after finishing the models, but thankfully that went without issues.

I’ve got one regret with this warband, and that’s not doing gap-filling properly. Thankfully it’s not (very) visible on the photos, but especially on Zarbag’s cowl it’s raining on my parade a bit, after painting him up so nicely. Painting-wise, there’s one or two things that I could’ve improved or added, but as fun as they’ve been to paint, it’s time to start working on something new.

I also get to cross off another square on the bingo card, this time it’s the “warband for a skirmish game”.

A Couple More Revelators

Huh… In the last post I said that felt like painting some more Revelators, and I actually ended up doing so. Right away! Odd… But here they are, two mini marines painted much more simply than the Primaris of the last post.

I’ve previously said that I don’t much enjoy painting this scheme anymore. Happily, I had done a large part of the annoying work (carefully layering Dawnstone) previously, so now I got to start with the more fun stuff. Doing just a single highlight on just the upper edges of the model was pretty quick, the metallics were fine and using Contrast paints instead of washes felt like a good call. The yellows were annoying though… Always seem to get some grit in the paint, and don’t really understand why.

Painting the sergeant’s face was the most rewarding bit. Modern Space Marine heads are always a treat to paint – expressive, very well defined and relatively large – and this applies especially to the Primaris ones like on this model. Once again I added some color to the face with thinned-down Carroburg Crimson, but I also tried doing stubble. This was just (very thin) Drakenhof Nightshade, and it worked out really well! I think it’s about the best face I’ve painted. I’ll keep on practicing with the glazes on future heads, and I think the next step will be some tattoos.

The other bit which I thought was successful is the glow effect on the power sword. It was done by glazing with a couple of blue paints and white. I probably should’ve gone even thinner, but I think the effect is convincing enough.

These two marines are not yet part of a larger squad, just two models I liked the idea of and kitbashed. If you know your Space Marine markings, you’ll see they’re the beginnings of a Tactical Squad, though when I’ll get to making the rest of the battle brothers is anyone’s guess. First I’d have to get some more running legs!

Primaris Revelator

After painting the Black Templar I got the urge to paint some more Primaris. Luckily I had one started: he’s now painted up in my Revelators color scheme.

This model was built at the same time as the Templar, and as discussed previously, he’s converted a bit and is a mix of Firstborn and Primaris Marines. I’m very proud of the helmet modification, and now with paint on it you can actually tell what’s going on.

As he’s not a part of my existing army (of mini marines), I painted him a bit differently. I wanted to practice painting volumetric lighting rather than just edge highlighting everything once or twice. It took a bit of back and forth to get the shadows and highlights looking appropriate (ish), but I’m very happy with the result. My goal was to get the armor looking matt, not reflective with the extreme value contrasts of NMM. I think I managed to pull it off pretty nicely, and the gray armor reads more or less as Dawnstone, which was the target.

In addition to paying attention to the volumes, I tried a couple other new things as well. The first was a new recipe for the gold bits. It requires less paints, is more pleasant to paint and, with the additional contrast, looks better too. Needless to say, I’m very happy with the method and will be using it for all future Revelators. Previously I had been using Auric Armour Gold in the recipe, which is just a terrible color. I mean, is it just glitter in transparent medium? I think I can toss the pot now…

The other new thing was subtle weathering of the armor. I’ve noticed that I often go a bit overboard with weathering. Not necessarily in the sence that it would ruin the model or be unrealistic, just doing more than what I set out to do. This time I paid more attention to it, and again, think that I managed pretty well. There are areas that are really nice and some places that are not so good, but overall I like the effect.

Comparison of Revelators painted at different points during my hobby journey.

Huh… Now I feel like painting more Revelators. Funny how inspiration (/hobby-butterflying) works – it doesn’t really matter what I paint, I end up wanting to paint more similar models. I even have a few Revelators models started ages ago that need finishing. But of course, for whatever reason I’ll probably end up picking something different for my next project…

To finish off this post, I’ll claim another bingo square with this model: “incorporate a technique you haven’t mastered”. Volumetric lighting and the weathering both count, as I’ve still got a looong way to go before I start to approach “mastery” in either.

The keenly-eyed among you might notice there’s another new filled square in the card. More on that later…

Revelators Bikers

This project has taken waaay longer than I would’ve thought, but the two bikers I built a month ago are now finished! There’s still one more to build and paint for a complete squad, but I think I’ll paint something else before that..

I’ve got a bit of a confession to make. I don’t find my Revelators power armored marines much fun to paint. All the main colors – gray, yellow and gold – are more or less a struggle to paint. Well, maybe “struggle” is a wrong word, tedious would be more apt. The base paints cover well, but the layer ones are terrible. I very much like the end result, but getting there is mostly dull, very time consuming work, and I feel that I could use that time better on some other model. But I’m kind of locked in with the paint recipe now, and as I’d like to see some kind of a “finished” army at some point, I’ll continue to add a unit every now and then.

And oh yeah, if you see any out of place silver spots (hopefully not) on the models, that’s because the Vallejo Metal Color bottle caps are the worst! For some reason they occasionally leak while shaking them, resulting in a spray of silver droplets all over the place! This time a couple hit my models, of course in a way that required three paints to fix each splotch. I need to remember to cover the caps with a paper towel while shaking the bottles..

It wasn’t all bad, of course! The detailing and light freehand work (check out the “navigator” screens below) were enjoyable, as was the basing and even edge highlighting the gray armor. I’m pretty happy with the chipping as well. The goal was to do a very light application to the bikes only and leave the riders clean, to echo the rest of my Revelators. All in all, again, I think the finished models look great and are a cool addition to my collection, even if there are one or two mistakes on them..

Another great thing is that these bikers also qualify for a couple of hobby challenges: firstly, they’re my submission for Azazel’s Jewel of July-August. I’ll try to paint a quick character or something before the month is over for an additional entry, but yeah, we’ll see how it goes.. Secondly, they count for the vehicle square in the hobby bingo. Heh, I’m really setting up those sweet bingo rows, aren’t I? Hopefully I can actually follow through on at least one of them!

From the Archives: Revelators Throwback Veteran Sergeant

It’s been quite a while since I’ve shown you an old model, but here goes.. This time it’s a slightly converted Space Marine Veteran Sergeant.

If you’ve been in the 40k hobby back in the 3rd edition times, you might notice that this (veteran) sarge resembles the one in an old metal Command Squad. I always liked that model, and once I found out that the ‘new’ SM kits had appropriate parts I decided to make myself a modern plastic version of the old guy. The parts are mostly from the Tactical Squad, but there’s also a hand (and an arm?) from the Devastators, a backpack from mkIV Marines and a bolter from 3rd ed. Tactical Squad, when they came with grips! The weapon sling is made from greenstuff, as is the soft armor on the right armpit.

One final note about the build is that this was probably the model that inspired me to spend quite a bit of time accessorising my models. Adding a bunch of pouches doesn’t seem to be high on the priority list for most hobbyists, but since I built this model I’ve added accessories to pretty much every 40k model I’ve done. Yeah, they’re very fiddly most of the time, but I think the end result makes up for that.

Some of you have of course already seen this model in a previous post about my SM Captain, also inspired by the same old Command Squad. As you might’ve guessed, I’d like to have a version of the Standard Bearer as well, and indeed I’ve been gathering up bits to build one. The head still eludes me though, so it might be a while before he gets built..